"The Once and Future 'Net": D!99y Philes Volume 2, Issue 1
#12
(02-09-2019, 01:01 AM)Trix Wrote: It's gotta be fun for people...

There need to be at least two relevant communities formed and run off the platform.

Oh, P2P is loads of fun! I'm pretty sure you'd make a good channel host.

(02-09-2019, 01:02 AM)Trix Wrote: Of course it's going to take time. Years...

shrug

Best to get a start ASAP, just saying.

I know you have ideas for communities, you have a vision or you wouldn't have made it.

This is almost ready. I'm sorting out a few remaining bugs now. Everything works well now, except the channel client disconnects if there's no activity in the channel for awhile. I'm going to fix that by having the server ping all of the clients every so often. That's how IRC keeps people online.

Honestly, all of that jargon on the Connect tab is nothing to worry about. The program will go online and open a channel even if it's the only copy online. You could make a private network with only people you know being able to access it if you wanted to.
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Messages In This Thread
"The Once and Future 'Net": D!99y Philes Volume 2, Issue 1 - by D!99y Dud3 - 01-26-2019, 08:49 PM
RE: "The Once and Future 'Net": D!99y Philes Volume 2, Issue 1 - by Guest - 02-09-2019, 07:33 AM



















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